Right now, best performance are reached on Chrome. If you want to download a standalone version, you can download it here (identical as the web version). (don't use it with a mesh that already contains self-intersection or on the border of a mesh). SculptGL is a digital sculpting web app, with sources available on github. I need to make more videos for it because no one else on the. Posted by Mr.Deyo MaMaPosted in Uncategorized Post navigation. SculptGL really is a great little program for when you are starting out with digital modelling. Inflate is the best tools to trigger topological changes, but keep in mind that adaptive sculpting is somewhat buggy :). Check our the videos to learn how to use SculptGL and what to do for your studio credit. The technique is based on lucian stanculescu's freestyle paper. This SculptGL branch features dynamic and adaptive topological tools, as well as more classical sculpting tools, such as drag, brush or smooth for example.Īdaptive sculpting enables changes in the topological genus (holes and merges). It is less advanced than the web version, and I won't maintain it. You can find the C++ application here, (it uses Qt and I think I used GCC at that time, it's not rock solid anyway). It is a port from a previous C++ school project that I made at the University of Montréal as an exchange student. SculptGL is a web sculpting application, powered by WebGL and JavaScript. SculptGL (old version !) tl dr : The application
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